![]() Replaced Speed in unit/second with official speed values.Renamed Wagons to Cars (is the name used ingame).Now number of wagons is used to differentiate the trains. Removed references to train level to avoid confusion.Rewrote the Special Production Sites section, and merged it with the Special Products section.Split the Normal Products and Production Sites segment because it reached the character limit.Added all new Production Sites introduced in the Release version.Renamed Revenue to Reward to be inline with the level editor.Added the 6 new resources added in the XMAS Workshop Update: Candy, Chocolate, Christmas Tree, Presents, Teddy Bears and Toys.In the Normal Products sections: Swapped columns Product and Production Site, so the Product name is in the first column.Moved Products without a Production Site from the Special Production Sites section to the Normal Products section.Added Workers and ColorA through ColorH in the Normal Products sections. ![]() Split Obstacle Stations section from Special Production Sites section, and added Destructible Rocks, One Way Station, Embargo Station and Pass Limiter Station.Added the new Special Production Sites: Harbor Halloween, Alchemical Lab, Universal Factory, Decomposition Factory, Kimberlite Decomposition and Warehouse.Added the 9 new resources added in the Halloween Update: Bat, Pumpkin, Spider, Black/Blue/Green/Red/Violet/Yellow Potion.Added the 9 new resources added in the Myths & Rails Update: Cyber Crystal, Diamond, Fish, Kimberlite, Potato, Tank, Torch, Truck and Van.They are automatically build once a certain number of trains have been scheduled. For example, the first 10 trains can have 20 seconds between them, while the next 10 trains may have 10 seconds in between.Ĭolored stations can be disabled at the start of the game, but unlike normal production sites, you can't build them by spending money. The time between the automatic scheduling can vary from level to level, and it can even change during the level. However, a train from A to B has the same reward per car as a train from B to A. The reward can be different between each pair of stations, for example: A train from A to B can give $2.000 per car, but from A to C can give $4.000 per car. The reward per car can be edited by the level creator, and it can vary between $1.000 and $10.000 per car, with steps of $1.000 in between. Assigning a train to that station will deploy a train that has to be delivered to the other station. Over time, a train will automatically be scheduled at a station, marked with a colored circle and letter of another station above the departure station. ![]() Build railroads, upgrade your locomotives, and keep everything on schedule without delays or accidents. Take your railroad company from the days of the Industrial Revolution and into the future, meeting the needs of the valleys cities and industries. The Passenger Flow DLC adds 8 colored stations to the game, each marked with the letters A to H. Train Valley 2 is a train tycoon puzzle game.
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